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Midair Spring Jump

Difficulty Basic
Works With Spring
Symbol Arrow Sign (Up-Right)
Game Styles
SMM-SMB3logo
SMM-SMWlogo
SMM-NSMBUlogo
Links
GalleryTutorial

The Midair Spring Jump (JP), commonly shortened to just Spring Jump, is one of the basic tricks used in Super Mario Maker. There are many variations of the basic midair spring jump.

How It Works

When Mario drops a spring at the peak of his jump it will land underneath his feet allowing him to jump off it in midair. The reason for this is because when Mario has horizontal momentum the spring is dropped straight down, instead of being dropped forward when he has none.

Basic Midair Spring Jump

Normal
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Variations

Delayed Midair Spring Jump

This is done by dropping a spring near the peak of Mario's jump and then immediately holding forward to catch up to the spring.

Normal
Spring Jump (Delayed)

Double Midair Spring Jump

This is done in the Super Mario World game style by throwing one spring upwards, immediately doing a spring jump with the second spring and then doing a second spring jump after catching the first spring in the air. This must either be done with very little horizontal momentum or against a wall.

This can also be done in other game styles by having the first spring bounce off the second spring instead of throwing it upwards.

Normal
Double Spring Jump

Falling Yoshi Mount Spring Jump

It is possible to mount a falling Yoshi or Goomba's Shoe while doing a midair spring jump.

Yoshi
Falling Yoshi Mount (Spring Jump)

Rebound Midair Spring Jump

This is done by throwing a spring near the peak of Mario's jump and having it rebound off a wall. By doing this Mario is able to jump one block higher than he can with a normal Midair Spring Jump.

Normal
Spring Jump (Rebound)

Sissy Throw

By doing a sissy throw Mario is able to throw a spring slow enough to catch up to it in midair.

Normal

TAS Spring Jump

By bouncing off the spring in a specific way it is possible for Mario to jump one block higher than he normally is able to. This trick is generally considered easier to perform in the New Super Mario Bros. U game style.

Normal

Up Throw Midair Spring Jump

This is done by throwing a spring upwards and jumping on it while it is falling. It is also possible to delay this. As it requires the use of the up throw mechanic it is only possible in the Super Mario World game style.

Normal Delayed
Spring Jump (Up Throw)
Spring Jump (Delayed Up Throw)

Yoshi Dismount Spring Jump

This is done by spitting out a spring with Yoshi and then dismounting him in order to catch the spring after it rebounds off the wall and do a midair spring jump.

Normal
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Advanced Variations

Ground Pound Spring Jump

Note: See the main page for full variations
This is done by dropping a spring while falling and then performing a Ground Pound to slow down and land on the spring.

Dropping
Ground Pound Spring Jump

Midair Input Spring Jump

By performing a 1 frame regrab Midair Input Mario is able to jump off the spring at a high velocity. Because of this Mario is able to travel a significantly further distance than normal.

Normal

Fast Momentum Spring Jump

This trick is done by throwing a spring forward near the peak of Mario's jump while traveling at a high speed. In addition, this is only possible when traveling towards the left.

Normal
Spring Jump (Throwing)

Yoshi Midair Spring Jump

By using the Item Momentum Storage Glitch Yoshi is able to spit out a spring slow enough to land on it in midair.

Normal
Yoshi Midair Spring Jump

Yoshi Rebound Spring Jump

This is done by spitting out a spring with Yoshi and having it rebound off a wall. This can also be made easier by doing a Ground Pound before landing on the spring.

Normal Ground Pound
Yoshi Spring Jump
Yoshi Spring Jump (Ground Pound)

See Also

veTech
Shell Jump

Assisted MidairBackshotBouncing Shell JumpDrop Shell JumpMidair Shell JumpRolling Shell JumpRegrab Shell JumpShell HoppingShell RecyclingYoshi Shell JumpWeird Shell Jump

Item Tech

Controlled POW ExplosionExploding POW Door EntryFast Momentum Item JumpFloating Door EntryGround Pound Item GrabGround Pound Item JumpItem Spin JumpItem Vine CarryItem Wall ClipItem Wall JumpJugglingMidair Input Item JumpMidair P Switch JumpMidair Spring JumpP Switch DropP Switch KillP Switch JumpPOW Block DuplicationPOW Block VanishingPOW Jump (Regrab) • Re-Useable POWShellmet Duck JumpSideways Spring JumpSissy ThrowSinking in Lava Item JumpSpin CancelSpring Jump CancelSpring Spin JumpSuper Spring Jump GlitchYoshi Midair Item Jump

Enemy Tech

Bob-omb ElevatorBob-omb RidingBob-omb Timer ResetChanging an Enemy's DirectionCoin Block ClipFalling Bob-omb Spin JumpFalling Enemy JumpFireball Bob-omb StallingFrozen Beach Koopa GlitchMeow DiveMidair Enemy JumpMidair Spin JumpMoving a Stationary EnemyOffscreen Enemy BypassReshelled KoopaRocky Wrench Wall JumpSilent SpinThwomp BypassThwomp POW JumpThwomp Stack Spin JumpThwomp Star Jump

Power-up Tech

Boot Hover JumpCape Damage BoostCape Dive BombDiagonal DropkickFalling Yoshi MountFire FloaterFire Flower Wall ClimbFlight StorageGrinder BypassLift ReleaseMulticapingPink Coin DuplicationPower-Up Invincibility Frames JumpPropeller CancelShellmet TechSpin FlyYoshi Back TongueYoshi Damage BoostYoshi Dismount (1st Frame) • Yoshi Double JumpYoshi Eating Blocks GlitchYoshi Slow SpitYoshi Spin Jump Mount

Other Tech

1st Frame Jump (Door) • Air StallingBumper BypassCrouch StorageDonut Speed TechGround Pound (CancelCancel JumpPlatform) • Hidden Block BypassInvincibility GlitchJoystick Exclusive TechLevel Start Frame JumpMidair InputMoonwalkingNote Block ClipNote Block Spin JumpObject BypassingOne Block High Gap JumpOne Block Gap BypassOne-Sided Wall JumpOne-Way Wall BypassPartial Spike ClipPause BufferingPause TechPipe Exit Frame JumpPipe Re-EntryPixel JumpScreen Scroll ManipulationSlow FallSmall Jump GlitchSpin JumpTriple Jump (Phantom Jump) • Uncrouch Pipe EntryUnderwater Spike Door EntryVine ClipWall Clip (FullPartial) • White Block Easter Egg JumpWiimote Jump