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Air Stalling
Difficulty Intermediate
Symbol Arrow Sign (Up)
Arrow Sign (Down)
Game Styles
SMM-SMBlogo
SMM-SMB3logo
SMM-NSMBUlogo
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Tutorial

Air Stalling, also known as Hip-Drop Endurance (JP), is an intermediate technique used in Super Mario Maker that allows Mario to significantly slow the rate of his fall.

Basic Technique

The basic Air Stall is done by starting a Ground Pound and then immediately holding up to cancel it. Repeatedly performing these 2 actions will cause Mario to fall much slower than normal.

Normal

Combined with Air Twirling

The advanced Air Stall is done by doing an Air Twirl in-between each Ground Pound Cancel cycle. Doing so will allow Mario to fall even slower than the basic method.

Normal
Air Stalling

Variations

Boot

When Mario is in a Goomba's Shoe he is able to perform basic air stalling in the Super Mario Bros. and Super Mario Bros. 3 game style.

Normal
Air Stalling (Boot)

Sideways Spring

Performing an air stall next to a sideways spring on a track will let Mario travel sideways without losing any height.

Normal
Air Stalling (Sideways Spring)

Yoshi

Mario is able to perform basic Air Stalling while on Yoshi in the New Super Mario Bros. U game style.

Normal
Air Stalling (Yoshi)

See Also

veTech
Shell Jump

Assisted MidairBackshotBouncing Shell JumpDrop Shell JumpMidair Shell JumpRolling Shell JumpRegrab Shell JumpShell HoppingShell RecyclingYoshi Shell JumpWeird Shell Jump

Item Tech

Controlled POW ExplosionExploding POW Door EntryFast Momentum Item JumpFloating Door EntryGround Pound Item GrabGround Pound Item JumpItem Spin JumpItem Vine CarryItem Wall ClipItem Wall JumpJugglingMidair Input Item JumpMidair P Switch JumpMidair Spring JumpP Switch DropP Switch KillP Switch JumpPOW Block DuplicationPOW Block VanishingPOW Jump (Regrab) • Re-Useable POWShellmet Duck JumpSideways Spring JumpSissy ThrowSinking in Lava Item JumpSpin CancelSpring Jump CancelSpring Spin JumpSuper Spring Jump GlitchYoshi Midair Item Jump

Enemy Tech

Bob-omb ElevatorBob-omb RidingBob-omb Timer ResetChanging an Enemy's DirectionCoin Block ClipFalling Bob-omb Spin JumpFalling Enemy JumpFireball Bob-omb StallingFrozen Beach Koopa GlitchMeow DiveMidair Enemy JumpMidair Spin JumpMoving a Stationary EnemyOffscreen Enemy BypassReshelled KoopaRocky Wrench Wall JumpSilent SpinThwomp BypassThwomp POW JumpThwomp Stack Spin JumpThwomp Star Jump

Power-up Tech

Boot Hover JumpCape Damage BoostCape Dive BombDiagonal DropkickFalling Yoshi MountFire FloaterFire Flower Wall ClimbFlight StorageGrinder BypassLift ReleaseMulticapingPink Coin DuplicationPower-Up Invincibility Frames JumpPropeller CancelShellmet TechSpin FlyYoshi Back TongueYoshi Damage BoostYoshi Dismount (1st Frame) • Yoshi Double JumpYoshi Eating Blocks GlitchYoshi Slow SpitYoshi Spin Jump Mount

Other Tech

1st Frame Jump (Door) • Air StallingBumper BypassCrouch StorageDonut Speed TechGround Pound (CancelCancel JumpPlatform) • Hidden Block BypassInvincibility GlitchJoystick Exclusive TechLevel Start Frame JumpMidair InputMoonwalkingNote Block ClipNote Block Spin JumpObject BypassingOne Block High Gap JumpOne Block Gap BypassOne-Sided Wall JumpOne-Way Wall BypassPartial Spike ClipPause BufferingPause TechPipe Exit Frame JumpPipe Re-EntryPixel JumpScreen Scroll ManipulationSlow FallSmall Jump GlitchSpin JumpTriple Jump (Phantom Jump) • Uncrouch Pipe EntryUnderwater Spike Door EntryVine ClipWall Clip (FullPartial) • White Block Easter Egg JumpWiimote Jump